- Floor Mics
- On the stage in Camp Concert Hall there are 20 mic inputs.
- The Camp power must be turned on. The amp is locked in a closet and Bill needs to turn
it on.
- Downstage (near the audience) there are three black boxes in the floor (1st picture).

- Stage right 1-4
- Center Stage 5-8
- Stage left 9-12
- On the wall, upstage, behind the curtain are 8 more inputs (2nd picture).

- Stage right 13-16
- Stage left 17-20
(All the mic inputs are labeled with numbers)
- These go to the sound booth in back of Camp and also to the Project Studio.
- The mics come in on the patchbay on channels 25-48 on the right side of the first
patchbay.
- They are labeled on the patchbay as Camp Stage Floor Lines 1-24.
(21-24 are not hooked up - just ignore them)
- The first mic input of each grouping of 4 already has phantom power distributed to
it:
Channels 1, 5, 9, 13, 17 (Patchbay # 25, 29, 33, 37, 41)
Some mics need phantom power, some don't, and some older mics will be ruined if phantom power
is distributed to them. Be cautious.
- You can then patch them to any channel on the O2R board.
Camp Snake
- Off stage right, there is a snake that has 8 mic inputs and 4 quarter inch inputs.

- 8 mics - The easiest way to get signal from Camp to the PS.
- These 8 inputs come in directly on channels 1-8 on the O2R board.
- All of the A/B Switches must be on A.
- Everything in the Digital I/O screen 2/5 must be on INT ANALOG.
- If the mic requires phantom power, turn the phantom power on.
- If you were doing a multi-track recording, you'd then route the channels to the
DA-88.
- Quarter inch inputs
- These four come into the patchbay and are labeled Camp Returns (bottom panel, right
side)
- These are mainly used for sending signal back into camp.
- The quarter inch inputs can then be hooked up to monitors, etc...
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